I thought I should explain how I use the...

(Reply to "Phoenix on Mars")

Page 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | Next >>
Author Message
hortonheardawho [TypeKey Profile Page]

Posts: 388

Reply: 83



PostPosted: June 9, 2008 3:52 PM 

I thought I should explain how I use the zoom sequences to sort out the real from the unreal:

If a feature changes focus and size during a zoom sequence -- then it is real.

If it does not change position or size, then it is most likely a CCD or lens artifact.

If it appears -- and then disappears -- then it is most likely a JPG artifact.

These simple rules can be used to observe very subtle features even in the presence of image artifacts.

3D zooms provide even better observational tool.

A few degrees of rotation of the scoop would do wonders for the RAC observations.

Page 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | Next >>

The above reply is only one reply in this discussion. Click here to view the entire "Phoenix on Mars" discussion .











Subroutine _hdlr_comment_author_link redefined at lib/MT/Template/ContextHandlers.pm line 2467.